jump to navigation

Rigging Tips. November 12, 2007

Posted by danizzil in Tutorials.
trackback

I find this one to be very short and sweet, and definitely helpful! The author explains how to fix several common problems, and I found this is definitely a good thing since I’m going to be rigging this walker soon. They are all mainly tips on keeping bones aligned, which is very important when using IK chains and such.

Sometimes getting our bone chains aligned can be tough and cumbersome. As you probably already know there is no Local coordiante system for bones in Edit Mode, so we only have the Global coordinates to work with. This is a good reason why you always be happier aligning your legs and arms at least to one orthogonal plane, the XY, ZY or ZX plane.

Here are some tricks to help you keep your bones aligned.

So, here’s the link to the blog, it’s made with wordpress!

Here

Happy Blending!

Comments»

No comments yet — be the first.